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5.29.2008

Forgotten NES Games: Glengarry GlenRoss

Glengarry GlenRoss: The Game/ 2 Players/ 1992
Released in early 1992 as promotion for the film and an effort to get children interested in the dynamics of the realty industry, Glengarry GlenRoss: The Game had little or nothing to do with the actual movie, keeping in tradition with other movie based games for the NES such as Batman and Back to the Future.


The game allowed players to choose one of their four favorite realtors, though in the select menu itself the characters are mislabled as lawyers since the game was created before the script was finalized...at least that is the common notion, however this makes little sense since the film was based on the 1983 David Mamet play of the same name. Each of the playable characters differed slightly in abilities which was supposed to increase replay value...
Ricky bounces gum off of office furniture which entangles pursuing enemies.
Dave pushes papers off desks, except it looks like he's shooting paper out of his hands.
John has grovelling power, he gets on his knees and begs enemies which stops them in their tracks for about three seconds giving him precious time to escape and collect valuable contact cards.
and Shelley runs and jumps slightly better than the other three. except there is an occasional glitch that gives him a chainsaw, for some reason...
The object of the game was fairly simple but featured extremely pointless, overlong, monotonous cutscenes of exposition by Alan Arkin which take away from the already slow game play... all of which takes place in an office (much like the film). Level one starts off with an overhead view of your character walking through the office in Zelda fashion collecting and uncovering contact cards of varying values; 1, 2 or three being the most valuable. At the bottom of the screen is a time limit that counts down to Blake's arrival. If you don't have enough contact card value (or even if you do) level 2 begins and you must start frantically collecting more contacts while simultaneously avoiding the dreaded brass balls which Blake hurls at you much like Bowser at the end of every level in Super Mario Bros. From here it starts to feel a lot like Duck Hunt in that there is no limit to the amount of points you can rack up before you lose. There is however one kid in Japan who claims to have reached level 3, he said that it has ninjas.

2 comments:

  1. Anonymous7:52 AM

    That's a good looking game.
    I tried to find it on ebay but it doesn't seem to be available.
    Do you have a copy?

    ReplyDelete
  2. I had the last copy and destroyed it in the fires of lake Mordor.

    ReplyDelete